Dont Die 5.5 Update (Happy Halloween!)


New skill, Gift rework, and Potions

Features:

  • Added Allure as a new skill, affecting various social interactions
  • You can now attempt to persuade guards into forgiving bounties
  • Mercenary prices, and Boat price can be haggled using Allure
  • Reworked Item gifting, Allowing the player to pick from items in their inventory
  • NPCs now have preferred item gifts, increasing chance to befriend them
  • Added Cauldrons, which can be used for Alchemy and Cooking
  • Added a new elixir
  • A couple elixir recipes can be found throughout the game
  • Added a new magical outfit
  • Wooden Wands can be crafted at the workbench now
  • Updated the holding sprite for wooden bow
  • Added ambient light for campfires and flames
  • Crafting empty vials now gives artisan exp
  • Slightly increased the chance to receive a bear ass when butchering a bear

Bug Fixes:

  • Lifetime bounty statistic is no longer reduced by having it forgiven or paid off
  • Alchemy bench now brews Chalky Elixir correctly (Chalky Elixir recipe no longer gives Chunky Elixir)


The usual work continues, with what whatever content I feel like adding at any given time. This update includes the Allure skill that will tie into pretty much every social interaction at some point, a few things are left  to change, but for the most part, the higher your Allure, the more you can persuade NPCs. I might make some tweaks in the next update like increasing the amount of experience you get, or adding bonuses to certain outfits.

It's good to have the new skill and gifting system out of the way, because It's been in the back of my mind for a while actually. I guess the next step would be making it so shops and merchant prices are affect in some way by Allure level, as well as giving the player some way to determine an NPCs preferred item.

I also tweaked the bow sprite, because I have some plans for a slight Archery rework, including new arrow types, and using a quiver.  But I'll probably need to do the equipment rework before that... a lot of ponder but I'll get there. Also looking into various actions and considering adding a food cost to performing them.

~Tfp

Files

Dont Die 5.5.exe 89 MB
Oct 11, 2023

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