Dont Die 4.6 Update


Map improvements, but mostly bunnies.

Features:

  • Added Rabbits
  • Added a new necklace
  • Added a small dust trail when the player moves
  • Reworked a good portion of maps, they now load instantly, making it less likely to get stuck on spawning objects
  • Sand will now occasionally appear in small plots
  • Added 6 new zones (4 forest, 2 desert)
  • Added a new type of grass tile to give maps a little variation and flavor

Bug Fixes:

  • Can no longer get meat from butcher snake skeletons
  • Bandit hair no longer shifts colors randomly
  • Fixed the infinitely spawning snowmen (to late!)


Very small update I know, but I wanted to get one out before the end of 2022. I also got sick with covid right after Christmas and of course that's hindering development.

Now as far as the map changes go, be cautious because it's not EVERY map, but a good number of them. Villages still need to be looked at and optimized. and I may consider reducing the number of objects initially present in the village algorithm because its pretty heavy performance wise.

As for next update, probably more bug fixes, probably some stuff involving broken bones, or some snow related maps. Kind of hit a wall creatively at the anger layer of hell, and being sick on top doesn't stimulate the creative process. Also be sure to send me a comment if you want me to make another tutorial for any of the games features.

~Tfp

Files

Dont Die 4.6.exe 86 MB
Dec 29, 2022

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